Chapter 7- Recent trends in Technology
E-learning: E-learning is the process of learning through the electronic media like computers. The concept of Distant Learning has become possible through the e-learning. One can get degree of a university through the e-learning. The CAL (Computer Assisted/Aided Learning) is an example of E-learning. Internet, Intranet, Extranet, Virtual Class room and Multimedia CD/DVD ROM are the tools used in E-learning.
Advantages of E-learning
· Very flexible and
cheaper
· Time saving
· Can be read any
time and any where
· Course moves faster
than traditional method
· Uniformity of
content
· Interactive online
session
E-commerce: The commerce through the use of electronic media is called E-commerce. It is the most popular and highly used advantage of IT. Replacing the traditional method of account controlling, quality and quantity controlling, money transaction, official and industrial management, etc. by the computers and electronic machines are some popular concepts of E-commerce.
Types of E-commerce:
i. Business-to-Business
ii. Business-to-Customer
iii. Customer -to-Customer
E-Business: The process of performing business activities
through the electronic media, especially Internet is called E-Business. It
includes selling, buying and servicing customers and collaborating with the
business partners, too. It uses web-based technology for the advertisements and
for the improved business performance. Some examples of this system are ebay,
amazon, Alibaba etc
E-Governance: The process of governing through the
use of Electronic media is called E-Governance. The traditional governing
system cannot reach to the remote or rural area and it cannot address the
actual problem of them. It is centered in the urban area. So, the E-Governance
has become a popular concept of governing. It uses electronic media like
Internet, Intranet, Wireless Phone, E-voting, E-commerce, E-health service and
E-education, etc to address the problem of the people. It increases the speed
of working of Government.
E-Governance models:
i. Government to Citizens (G2C)
ii. Government to Employees (G2E)
iii. Government to Government (G2G)
iv. Government to Business (G2B)
Challenges of E-government:
a. IT literacy
b. Lack of coordination
c. Training
d. IT Policy
Importance of E-government.
a. Promote awareness and dramatically improves the
efficiency of the civil services.
b. It will encourage public participation.
c. It will create healthy business environment.
d. It increases accountability, transparency, efficiency
and which helps to reduce corruption.
e. It allows to share knowledge and information between
organization easily.
Virtual Reality: It is an artificial environment
created by using the computers, which tries to give natural environment of the
presentation. It creates an illusion of the real world. Head Mounted Display
(HMD), Binocular Omni Oriented Monitor (BOOM) and Cave Automatic Virtual
Environment (CAVE) are some common devices used for Virtual Reality. It is very
popular in the fields of entertainment, space and civil aviation.
Robotics: It is the term used for the designing,
constructing and using robots in various purposes. The term ‘robot’ was first
used by Karel Capek in his play Rossum’s Universal Robots, published in 1920.
Scientists are trying to give the human-like intelligence to the robots, so
that they understand the natural languages and they can be able to interact
with the humans to assist them. Transportation, exploration, surgery, bomb
diffusion, etc. are some popular application of robots. They are especially
used in the areas, which are full of risk.
AI
AI stands for Artificial Intelligence. It is a concept of
giving human-like intelligence to the machines. Though the computers do their
work faster and better than the human beings, the intelligence of them is zero
because they just follow the set of instructions given by the user. In case of
wrong instruction, they do wrong processing. It is because they do not have
intelligence of their own. So, the scientists are in research of giving them
artificial intelligence, so that they can understand the natural languages of
the human beings and interact. They can express their feelings and many more.
These are some common uses of AI:
i. Game Playing
ii. Diseases Diagnosis & Operations
iii. Robotics
iv. Problem Solving
v. Speech and pattern Recognition
vi. Expert System
vii. Theorem Proving
viii. Machine Learning
The ethical aspect of AI
In accordance of AI, the machines get the human-like
intelligence. Till now, the difference between the human beings and the
machines is that they do not have intelligence of their own. They depend upon
the human instructions. But after they get their intelligence, they can
interact with the human and the question has been raised, do they follow the
human-instruction? If not, what to do? Do they work under human control? What
happens, if they did not follow the human instructions? What, if they go out of
control from the human race? What happens in the society? These are some
ethical aspect of AI. Similarly, the machine replacement in place of the human
can cause the frustration and moral down to the human race.